Sound Design for a video clip of one of Tom Hoopers amazing graphical programming renders.
Sound Design and Mix for Lisa Chan’s ‘London Sounds’ Xiaomi Explorer 2020 promo entry.
A showreel of a selection of game audio related projects that I’ve worked on.
An Unreal Engine 4 project to explore audio environments and Wwise implementation techniques.
A brief preview of the Glade VR experience, with Dynamic Day/Night Ambient Sound System.
A short teaser of the Eternum Complex SteamVR Environment, created in the Hammer Editor toolkit for Source.
A mini preview for a horror ambient sample pack I’m working on.
An abstract soundscape inspired by post-apocalyptic films and games.
A clip of some of the battle music written for the WIP “Life’s Cheap…” VR game.
A short horror theme, used in a Work-In-Progress horror VR experience.
A simple strings and piano piece, inspired by fantasy film, games and art.
A sound re-design of the Unreal Engine 4 Elemental demo.
A first-person run through of the Sanctuary UDK environment, focusing on demonstrating the level’s sound design.
The fly-through video of the Sanctuary project.
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