A showreel of a selection of game audio related projects that I’ve worked on.
An Unreal Engine 4 project to explore audio environments and Wwise implementation techniques.
A brief preview of the Glade VR experience, with Dynamic Day/Night Ambient Sound System.
A short teaser of the Eternum Complex SteamVR Environment, created in the Hammer Editor toolkit for Source.
A first-person run through of the Sanctuary UDK environment, focusing on demonstrating the level’s sound design.
The fly-through video of the Sanctuary project.